News and Events

Toward distributed context-mediated behavior for multiagent systems

Abstract: Although much attention has been devoted to modeling and using context in intelligent agents, relatively little has been given to the problem for multiagent systems (MASs). Yet, just as with an individual agent, context affects how a MAS should behave. In this paper, we discuss an approach to distributed context management for multiagent systems. […]

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Context and the virtual human

Abstract: Artificial agents that simulate aspects of human behavior are expected to behave much like a real human in a similar situation would. Human behavior however, is largely context-dependent. Ignoring the effect context can have on an agent’s behavior can hinder the quality and plausibility of agent’s behavior. In this paper, we present a context-driven […]

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context-mediated behaviour

Abstract All effective agents are context-sensitive. This is true for biological agents, and it must also be true for artificial agents if they are to succeed. Context-mediated behavior (CMB) is one approach to endowing artificial agents with context-sensitive, context- appropriate behavior. It relies on explicitly representing contexts—important classes of situations—as contextual schemas and associating with […]

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A Sideways Look at Upper Ontologies

This paper explores an alternative vision for upper ontologies which is more effective at facilitating the sharability and reusability of ontologies. The notion of generic ontologies is characterized through the formalization of ontological commitments and choices. Ontology repositories are used to modularize ontologies so that any particular upper ontology is equivalent to the union of […]

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Spatial Relations and Natural-Language Indoor Scenes

Stacy Doore will defend her PhD dissertation Thursday April 27 at 12 in room 336 Boardman Hall. All are invited to attend. Abstract: SPATIAL RELATIONS AND NATURAL-LANGUAGE SEMANTICS FOR INDOOR SCENES Over the past 15 years, there have been increased efforts to represent and communicate spatial information about entities within indoor environments. Automated annotation of […]

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DEMO DAY for Advanced Video Game Programming

COS498 Advanced Video Game Programming with Unity Team Members: Al Bakir, Arabatzis, Butler, Caron, Christman, Dignan, Guo,m Herrschaft, Norman, O’Brien, Owen, Owens, Palmeter, Pettegrow, Rasmussen, Scontras, Segee, Segee, Shin, Thacker, Vanidestine, Zhao Will demonstrate their games 3:30 – 5:00 PM, Thursday, May 4th in Room 120 Neville Hall Games include: Several VR games, Real-Time Strategy […]

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Talk by Jeff Johnson on April 28th: “From UMaine to a Global Law Practice”

From UMaine to a Global Law Practice: Finding Opportunity in a Changing World Jeff Johnson, BS ’93, MS ’95 April 28, 2017 at 12 noon at the Foster Center for Student Innovation Jeff Johnson (BS ’93, MS ’95) is Co-Chair of the Technology Transactions and Licensing practice at WilmerHale, a global law firm with ~1000 attorneys worldwide.  […]

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Search for Director of School of Computing and Information Science

SEEKING DIRECTOR FOR SCHOOL OF COMPUTING AND INFORMATION SCIENCE Position Title: Director of the School of Computing and Information Science (id:40004) Department: School of Computing and Information Sciences Bargaining Unit: Nonrep Faculty # of Months: 9 Purpose: The University of Maine School of Computing and Information Science seeks applicants for a senior faculty position as […]

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