Learners’ Collaborative Use of Human Scale Spatial Diagrams
Presented by Camden Bock, Ph.D. student in STEM Education for the School of Learning and Teaching Research Brown Bag series.
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Presented by Camden Bock, Ph.D. student in STEM Education for the School of Learning and Teaching Research Brown Bag series.
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With the increasing availability and popularity of consumer virtual and augmented reality devices, Justin Dimmel’s research focuses on how such technology can be used to represent geometric diagrams in three-dimensions rather than two. He recently received a nearly $672,000 National Science Foundation CAREER Award to support this work. It’s the organization’s most prestigious award for early career faculty.
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Researchers with the University of Maine’s Immersive Mathematics in Rendered Environments lab showcased on WVII (Channel 7) HandWaver, a virtual reality software they developed.
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A team from the University of Maine recently released a beta virtual reality program that allows students to learn geometry in a virtual 3-D space.
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Justin Dimmel, an assistant professor of mathematics education and instructional technology with the University of Maine College of Education and Human Development, will present at the Bangor PechaKucha Night on Friday, Feb. 19.
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