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Immersive Mathematics in Rendered Environments

RiSE Summer Conference Talk: “HandWaver: A Gesture-Based Virtual Mathematical Making Environment”

University of Maine University of Maine, ORONO, ME

  We report on the design and development of HandWaver, a gesture-based mathematical making environment for use with immersive, room-scale virtual reality. A beta version of HandWaver was developed at the IMRE Lab at the University of Maine and released in the spring of 2017. Our goal in developing HandWaver was to harness the modes […]

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RiSE Content Immersion

University of Maine University of Maine, ORONO, ME

Join Justin Dimmel from the University of Maine's Immersive Mathematics in Rendered Environments (IMRE) laboratory for a week of using virtual reality to explore the connections between plane and solid geometry. Attendees will use HandWaver, an immersive gesture-based environment for exploring geometric figures, to investigate topics in geometry. Topics will include classic (compass and straightedge) […]

RiSE Teachers in Residence

University of Maine University of Maine, ORONO, ME

Join Justin Dimmel from the University of Maine's Immersive Mathematics in Rendered Environments (IMRE) laboratory for a week of using virtual reality to explore the connections between plane and solid geometry. Attendees will use HandWaver, an immersive gesture-based environment for exploring geometric figures, to investigate topics in geometry. Topics will include classic (compass and straightedge) […]

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