Making Numeracy Visible

Workshop Description

Making Numeracy Visible explores how teachers can use technology to surface and examine student mathematical thinking in meaningful ways. In this session, participants will experience instructional strategies that help make students’ reasoning, representations, and problem-solving approaches visible so they can be shared, compared, and discussed. Through interactive tasks and examples from classroom practice, teachers will explore how digital tools can support the collection and display of student thinking in real time, allowing educators to highlight multiple strategies, identify key mathematical ideas, and deepen classroom discussions. Participants will leave with practical ideas for integrating technology into numeracy instruction in ways that strengthen conceptual understanding and make student thinking an essential part of the learning process.

Strand Outcomes

As a result of this workshop, school librarians will:

  • School librarians will analyze and critique AI output from both student and teacher input to create a variety of classroom documents and tools.  
  • Analyze and critique the use of AI from both student and teacher perspectives.
  • Identify AI-generated content, recognize bias, and validate information sources.
  • School librarians will design ‘Chatbot-proof’ student assignments.
  • School librarians will reflect on and write about their professional journey to becoming school librarians and project future tasks, responsibilities, and likely instructional approaches.
  • Include how technology has influenced their professional path. Identify goals in response to anticipated technology advances. 
  • Identify and address upcoming challenges and opportunities for school libraries – media centers. 
  • School librarians will collaborate to create inquiry-based projects for students by utilizing technology and web-based tools.
  • School librarians will engage in activities to enhance and deepen their knowledge of current and emerging school library technologies.
  • Evaluate and integrate tools for instruction, resource management, focusing on accessibility, digital citizenship, and curriculum goals.

Workshop Leaders

Jennifer Fronczak | Professional Learning Specialist – RiSE Center | University of Maine
Orono, ME

Email: jennifer.fronczak@maine.edu

Jennifer Fronczak provides professional learning offerings across the STEM disciplines. She works with partnering school districts to provide direct, specialized mathematics professional learning that includes conducting analysis of student data to support teacher’s iterative reflective teaching practices. Jenn supports several grants including the iTEST grant which is a model program to engage students in authentic, technology-infused coastal research and monitoring. Jenn also contributes to the RiSE Teaching Fellowship program as a mentor teacher.

Prior to working for the RiSE Center, Jenn spent 30+ years working in public education at every grade K – Adult Education. She is a former National Board Certified Teacher in the area of Early Adolescent Mathematics. She is a national speaker contributing mathematics, technology, and place-based workshops to the National Council of Teachers of Mathematics (NCTM) as well as various state’s conferences. 

A photo of Jennifer Fronczak

Justin Dimmel | Interim Director, Maine RiSE Center
Associate Dean for Academics and Student Engagement
College of Education and Human Development
| University of Maine, Orono

Email: justin.dimmel@maine.edu

Justin Dimmel is associate dean for academics and student engagement in the University of Maine College of Education and Human Development, where he also serves as an associate professor of mathematics education and instructional technology in the School of Learning and Teaching. Dr. Dimmel has taught both undergraduate and graduate courses in teacher education. He is the founder and director of the Immersive Mathematics in Rendered Environments (IMRE) Lab, which designs virtual and augmented reality math and science learning environments, and investigates how VR and AR technologies can transform STEM education. In addition, he led a team that developed the SunRule, an interactive sculpture that harnesses the rays of the sun to help users explore multiplication and division. The project was chosen for UMaine’s MIRTA accelerator, a program designed to advance research along the path to commercialization, turning lab innovations into real-world products and services with public benefit. In 2022, Dimmel received a National Science Foundation CAREER Award, the organization’s most prestigious award for early career faculty.

A headshot of Justin Dimmel