{"id":299,"date":"2017-06-22T11:19:32","date_gmt":"2017-06-22T15:19:32","guid":{"rendered":"https:\/\/umaine.edu\/imre\/?post_type=tribe_events&#038;p=299"},"modified":"2017-06-22T11:21:24","modified_gmt":"2017-06-22T15:21:24","slug":"rise-summer-conference","status":"publish","type":"tribe_events","link":"https:\/\/umaine.edu\/imre\/event\/rise-summer-conference\/","title":{"rendered":"RiSE Summer Conference Talk:  &#8220;HandWaver: A Gesture-Based Virtual Mathematical Making Environment&#8221;"},"content":{"rendered":"<p>&nbsp;<\/p>\n<p>We report on the design and development of HandWaver, a gesture-based mathematical making environment for use with immersive, room-scale virtual reality. A beta version of HandWaver was developed at the IMRE Lab at the University of Maine and released in the spring of 2017. Our goal in developing HandWaver was to harness the modes of representation and interaction available in virtual environments and use them to create experiences where learners use their hands to make and modify mathematical objects.<\/p>\n<p>&nbsp;<\/p>\n<p>Dr. Justin Dimmel, Assistant Professor of Mathematics Education and Instructional Technology, UMaine; RiSE Center<\/p>\n<p>Camden Bock , Graduate Research Assistant, College of Education and Human Development, UMaine; RiSE Center<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; We report on the design and development of HandWaver, a gesture-based mathematical making environment for use with immersive, room-scale virtual reality. A beta version of HandWaver was developed at [&hellip;]<\/p>\n","protected":false},"author":940,"featured_media":0,"template":"","meta":{"_kad_blocks_custom_css":"","_kad_blocks_head_custom_js":"","_kad_blocks_body_custom_js":"","_kad_blocks_footer_custom_js":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_tribe_events_status":"","_tribe_events_status_reason":"","_tribe_events_is_hybrid":"","_tribe_events_is_virtual":"","_tribe_events_virtual_video_source":"","_tribe_events_virtual_embed_video":"","_tribe_events_virtual_linked_button_text":"","_tribe_events_virtual_linked_button":"","_tribe_events_virtual_show_embed_at":"","_tribe_events_virtual_show_embed_to":[],"_tribe_events_virtual_show_on_event":"","_tribe_events_virtual_show_on_views":"","_tribe_events_virtual_url":"","footnotes":""},"tags":[],"tribe_events_cat":[],"class_list":["post-299","tribe_events","type-tribe_events","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>RiSE Summer Conference Talk: &quot;HandWaver: A Gesture-Based Virtual Mathematical Making Environment&quot; - Immersive Mathematics in Rendered Environments - University of Maine<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/umaine.edu\/imre\/event\/rise-summer-conference\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"RiSE Summer Conference Talk: &quot;HandWaver: A Gesture-Based Virtual Mathematical Making Environment&quot; - Immersive Mathematics in Rendered Environments - University of Maine\" \/>\n<meta property=\"og:description\" content=\"&nbsp; We report on the design and development of HandWaver, a gesture-based mathematical making environment for use with immersive, room-scale virtual reality. 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