{"version":"1.0","provider_name":"Immersive Mathematics in Rendered Environments","provider_url":"https:\/\/umaine.edu\/imre","title":"RiSE Summer Conference Talk: \"HandWaver: A Gesture-Based Virtual Mathematical Making Environment\" - Immersive Mathematics in Rendered Environments - University of Maine","type":"rich","width":900,"height":600,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"nLDpTMBeiF\"><a href=\"https:\/\/umaine.edu\/imre\/event\/rise-summer-conference\/\">RiSE Summer Conference Talk:  &#8220;HandWaver: A Gesture-Based Virtual Mathematical Making Environment&#8221;<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/umaine.edu\/imre\/event\/rise-summer-conference\/embed\/#?secret=nLDpTMBeiF\" width=\"100%\" height=\"338\" title=\"&#8220;RiSE Summer Conference Talk:  &#8220;HandWaver: A Gesture-Based Virtual Mathematical Making Environment&#8221;&#8221; &#8212; Immersive Mathematics in Rendered Environments\" data-secret=\"nLDpTMBeiF\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/* ]]> *\/\n<\/script>\n","description":"&nbsp; We report on the design and development of HandWaver, a gesture-based mathematical making environment for use with immersive, room-scale virtual reality. A beta version of HandWaver was developed at the IMRE Lab at the University of Maine and released in the spring of 2017. Our goal in developing HandWaver was to harness the modes [&hellip;]"}